Non-traditional Collections
We’re more than just books and literature here the AACA Library – we also collect a variety of models, memorabilia, toys, artifacts, games, multimedia, photographs, artwork, and more!
We’re more than just books and literature here the AACA Library – we also collect a variety of models, memorabilia, toys, artifacts, games, multimedia, photographs, artwork, and more!
The library has a growing collection of interactive 3D models showcasing how various cars and their components work. These were often used as training aids for educational purposes whether correspondence learning, automotive technology school, or driver education, among other uses.
We have a vast collection of multimedia items in our collection ranging from DVDs, VHS tapes, marque films, training film strips, 8mm and 16mm films, cassettes, laserdisc, and more. Many of our films have been digitized and can be viewed on our YouTube channel.
The Fisher Body Craftsman’s Guild was a contest sponsored by General Motors from 1931-1968. This program encouraged school-aged boys to build a Napoleonic Coach from plans (1931-1948) or design their own car concept (1937-1968) that adhered to program specifications. Contest winners earned scholarships for college and the program was an important recruiting tool for the General Motors Styling Department.
The library is fortunate to house about 30 models from the program, donated by the makers or their families, as well as Guild alumni along with other Guild-related items like tools, brochures and programs from contest events, and correspondence to participants.
In 2016, librarian Matt Hocker kicked off the development of our vintage racing and driving simulator video game collection with the donation of his personal Sega Genesis console and accompanying games. Several donations and acquisitions later, this collection has grown to include about 140 games, and 14 consoles. Games span the 1970s through the late 2000s, and include Outrun, Mario Kart Series, and Pole Position. This is an interactive experience for (young, and young at heart) visitors who are able to play games while in the library – library staff are happy to serve as a 2nd player if needed! For the analog crowd, we also have board and card games as well.